Assistance - Arthur Ross Architecture Gallery 2015/2016
As an Exhibitions Assistant at Arthur Ross Architecture Gallery, I worked with research and exhibition planning, exhibition installation and de-installation, and gallery attendance from September 2015 to May 2016.
Exhibitions: Every Building In Baghdad: The Rifat Chadirji Archives At The Arab Image Foundation (2016), Les Levine: Bio-tech Rehearsals, 1965-1975 (2016), and Information Fall-Out: Buckminster Fuller’s World Game (2015).
Every Building In Baghdad: The Rifat Chadirji Archives At The Arab Image Foundation (2016)
The exhibition examined the work of Iraqi architect Rifat Chadirji through the collection of his original photographs and building documents held at the Arab Image Foundation in Beirut. With the work of his architectural office, Iraq Consult, and in his other roles, Chadirji became a pivotal cultural figure in Baghdad during the period of its postwar modernization from the 1950s through the 1970s.
*The exhibition was also presented at Graham Foundation, in Chicago, from September 15 to December 31, 2016.
Les Levine: Bio-tech Rehearsals, 1965-1975 (2016)
Les Levine: Bio-Tech Rehearsals, 1965-1975 revisited the early, multi-faceted practices of Irish-Canadian artist Les Levine (b. Dublin, Ireland, 1935). Drawing extensively from the artist’s archive, the exhibition brings together his early plastic disposables; remote-fabricated, systems-oriented, and “real time” environments; cybernetic sculptures, audio-surveillance, and other “body control systems” works.
Information Fall-Out: Buckminster Fuller’s World Game (2015)
Buckminster Fuller’s World Game was initially proposed for Expo 67 in Montreal. Over the next decade the World Game evolved and expanded through workshops, seminars, strategy papers, and building designs. Across its different manifestations, the World Game remained focused on the goals of overcoming energy scarcity and altering conventional territorial politics through the redistribution of world resources. Assembling documents related to various iterations of the World Game conceived, proposed and played from 1964 to 1982 and material from the World Resources Inventory, the exhibition examines the World Game as an experimental pedagogical project, as a system for environmental information, and as a process of resource administration.
*The exhibition was also presented at the 3rd Istanbul Design Biennial, in Turkey, from October 22 to November 20, 2016.